
Head first to the bottom right doorway, which is the library. You now basically have the choice of three doorways (the top right leads nowhere but an empty chest). Ask whether she is imprisoned in the throne then ask about the erl and what he found. Then ask about her halls, then ask for more information about Maerwald and where you can find him. Tell her that you are looking for Maerwald. When you walk through the center of the hall to the back wall a steward will begin a conversation with you.

One of the vases on the right as soon as you enter contains a unique sword (Whispers of Yenwood) so collect it. Ask “do what” to realise it is just a re-enactment of days past. Now speak to the spirit hanging around the doorway to the right. We need to explore every map available in the game and this is one of them just enter and exit straight away. Enter the door on the left side first, even though there’s nothing to do there. Go around killing things inside the keeps grounds. or its affiliates.You now have three quests tied up in finding Maerwald, and it’s almost time to find him. Amazon and the Amazon logo are trademarks of, Inc. is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on, amazon.ca and .uk.

& Dragons material is © Wizards of the Coast. Nights 2, Mask of the Betrayer, Storm of Zehir, Mysteries of Westgate, The Temple ofĮlemental Evil, Dungeons & Dragons Online: Stormreach are © Atari, Inc. Dragonshard, Forgotten Realms: Demon Stone, Neverwinter Icewind Dale 2 and Planescape: Torment are © Interplay. Icewind Dale, Heart of Winter, Trials of the Luremaster, Gate 3, Neverwinter Nights, Shadows of Undrentide, Hordes of the Underdark and DragonĪge: Origins are © BioWare.
PILLARS OF ETERNITY MAP FREE


The front gate of the stronghold leads to a complex that includes the Great Hall, the Mines, and the Foundry. One point of interest is Galvino's Workshop. Points of interest include the Wolf Cave and the Flames-That-Whisper Caves. However, a new point of interest will be the Stalwart Mines, which in turn leads to the Luminescent Caves. Gref's Rest and the Fishery will still be around. Part 2 of the White March Expansion will see a different Stalwart Village. Points of interest during Part 1 of the Expansion include Gref's Rest and the Fishery.
